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Factory Bash
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Devlog
Kylar Postmortem
February 17, 2025
by
Kyzo
1. My role was Level Design and Artist, I was mainly tasked with creating the layout of the starting room (the security room) and creating a little puzzle to the main part of the level. 2. For this as...
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Thomas Jackson - Postmortem
February 16, 2025
by
TJack-Coding
I acted as the programmer for this project. By looking at the items I listed on the Kanban board, I expected to spend 10-11 hours working on adding additional movement mechanics and other blueprints t...
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Markayla Ligons- Game Designer
February 16, 2025
by
Maligons
I am Markayla Ligons the game designer for this project. I worked on making the platform portion of the level. On the Kanban board I was trying to do at least nine hours and thirty minutes based off e...
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Evelyn Perry - Artist
February 16, 2025
by
Evelyn Perry
I'm Evelyn, the artist for Factory Bash. The total hours I planned to spend was 22 hours based on our group's Kanban Board. My tasks involved creating a few concept arts so we had an idea of where to...
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Purple/Gavin- Narrative Designer
February 16, 2025
by
PurpleGardevoirYT
I was the Narrative Designer for this project. On our Kanban board, I wrote down that I needed to put in 10 1/2 hours, and I'd say that it did take me around that long to fully work on the game. Becau...
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