Playtesting Devlog


After having someone recently go through, and playtest my game, here are some general notes and experiences that I got from it.

Needed Changes:

I need to make sure the game can actually be completed, and played.

I want to be able to see more and experience more in the game

I want to make it a quicker, or at least more tense experience.

Make a more structurally stable game

Fix the lighting issues. (Specifically in the Choose your Ending sequence)


Wanted Changes:

Add more background noises (Ie: Flickering lights, Rubber Duck Noises, tense music, ambient sounds, congratulatory music depending on the situation)

Add more things to do in the level itself

Add collectables

Add an improved visual style to fit with the theme. 

Make more textures for the game itself.

Find a way to make an AI that can follow or chase you around.

Get GameDesign 1

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